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OpenGL: Lesson 1
This tutorial (in italian language) talk about OpenGL architecture and basic structures of the pipeline rendering.

Some words are also spent on GLUT, GLUAX and extensions.

I also made a VC++ 6.0 project that is based on the tutorial topics and illustrate how to create a framework able to handle OpenGL windows and a simple rendering structure.

You can download all the stuffs clicking on the links above.
View PDF Tutorial (250 Kb)

Download zipped PDF tutorial (197 Kb)

Download source codes (9 Kb)

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NinjaCross

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